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The Binding of Isaac: Repentance is chock full of religious iconography that shows just how deep into the religious bubble Isaac and his mother existed in. Diving deeper and deeper into the basement and what follows adds more terror to Isaac’s poor story as he seeks redemption, or, as the final DLC title so eloquently puts it, sharing his repentance and earning favor from the unjust God. The casual willingness to not even question the decision of an unjust request but agree to it immediately is scary beyond measure, and it gives The Binding of Isaac: Repentance a crazy story right from the get-go. This is an incredibly haunting and terrifying tale of a religious extremist following the insane voices in their head. Unfortunately, what is in the basement is beyond him, and Mom is waiting impatiently to fulfill her duty. Isaac, in a panic after learning what is about to become of him, finds a basement door under the rug in his room, and he dives down in an attempt to save himself. The story continues from the original premise, and that is that Isaac’s mother, through “divine” revelation, chooses to kill her son for God (Very similar to the Biblical story of God asking Abraham to sacrifice his son Isaac). This is the finale and the end of poor Isaac’s suffering and pain. The Binding of Isaac: Repentance is the final form of The Binding of Isaac. So how does Repentance add to the already stellar reputation of The Binding of Isaac? There is only one way to find out! Let’s dive in.
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This is a brutally difficult game, but it is one of the grandfathers of modern day roguelikes, and it continues to set the standard for content, challenges, and enemies. If you are unaware of The Binding of Isaac, it is a top-down roguelike dungeon crawler by Ed McMillen, the same guy behind Super Meat Boy, and Florian Himsl.
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He makes no attempt to attack Isaac but he can still deal contact damage (Though this is reduced to half a heart from a whole heart).
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Once Hornfel has taken enough damage, he falls out of his minecart and attempts to escape from the room via one of the doors surrounding the arena. Hornfel and his decoys deal a whole heart of contact damage. Other minecarts occasionally appear on other tracks independent of Hornfel, carrying fire, TNT, or a variety of other enemies:.Sends out 1-2 decoy dummies with 4 HP on other tracks that burst into 6 Troll Bombs if killed or walked into.Slows down after multiple cycles, before getting sick and vomiting a fireball that release fire trails in the cardinal directions upon landing. Accelerates along one set of tracks, while frequently throwing out bombs for the duration.Each has a delay and detonates after a few moments. Throws 3 Brimstone Bombs that resemble mines.Additionally, each bomb has a small chance of having the Hot Bombs or Sad Bombs effect. Occasionally, when Hornfel enters the room through a door, he is accompanied by 2 Fly Bombs.Hornfel rides a minecart along these tracks and performs the following attacks upon entering the room: He appears with his own specially designed boss room, where the walls are covered in boss doors, with minecart tracks connecting them.